
Diploma en Houdini para cine o juegos
DURACIÓN
64 Weeks
IDIOMAS
Inglés
PASO
Tiempo completo
FECHA LIMITE DE APLICACIÓN
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FECHA DE INICIO MÁS TEMPRANA
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TASAS DE MATRÍCULA
CAD 19.750
FORMATO DE ESTUDIO
Enseñanza a distancia
Introducción
Impartido a través de la plataforma interactiva de Think Tank, Portal, este programa combina tutoriales pregrabados, talleres colaborativos y tutorías individuales para preparar a los estudiantes para una carrera en el cine, la televisión o los juegos.
Aprovechando el poder de Houdini, dominarás el flujo de trabajo procedural avanzado del software para crear animaciones elevadas, secuencias VFX y activos 3D para juegos. Especializándose en su campo de interés, va a crear una cartera que se atiende hacia una carrera en particular, y, a menudo, un estudio específico.
Como un verdadero punto de referencia en software 3D y VFX, su capacidad para comprender e integrar Houdini en un pipeline para Cine o Juegos eleva inmediatamente no sólo su trabajo, sino su valor para un proyecto.
Galería
Estudiantes ideales
Este programa es para artistas nuevos en CG que buscan una educación integral con un enfoque en Houdini. Los estudiantes deben estar preparados para dedicar al menos entre 40 y 60 horas semanales a sus estudios. No se recomienda trabajar mientras se estudia.
Admisión
Virtual Openhouse
Chat with us live and hear all about our CG Programs & the wider 3D Industry!
Plan de estudios
Term 1
Start with the basics. From a brief history of VFX to texturing, lighting, compositing, rendering, asset creation, and more…this term is designed to train you in the most essential facets of 3D Modeling. Alongside a concentration on Houdini, you’ll be introduced to the other important software tools you’ll use when working in the industry.
The courses you’ll take in this term will emphasize and enhance your organization, flexible thinking, and problem-solving skills. In just 16 weeks, you’ll become an extremely well-rounded artist, with a strong inkling of the area of CG you might specialize in.
Courses
- History of VFX
- Houdini
- Look Development
- Final Project
- Procedural Modeling
- Texturing & Shading
Term 2
The fundamental courses started in Term 1 continue, becoming more intense, complex, and demanding. You’ll be presented with more in-depth, creative techniques and tools that will allow you to produce more complex and detail-oriented work.
As you move through Term 2, you’ll start to build on your skills in Houdini and really start to grasp the revolutionary workflows and procedures that the software offers. From here, you’ll produce your Intermediate Final Project – producing an environment, a creature or character, or another type of asset for Film or Games.
Courses
- Environment Modeling
- Lighting & Rendering
- Advanced Modeling
- Particles & Effects
- Look Development
- Scripting & Expressions
- Texturing & Shading
- Final Project
- Vitela Cfx
- Production Pipeline
Term 3
Courses in this term focus on advanced Houdini tools, uses, and methods that will prepare you for the final stages of your specialization. Upon being connected with your personal mentor, you’ll begin to develop a full-term final project that will serve as a high-quality asset preceding the portfolio production stage.
You’ll be required to maintain a full production schedule under the guidance of your supervisor while advanced stream courses continue. By the end of the term, you will have a robust understanding of Houdini's advanced capabilities and be well-equipped to tackle your portfolio.
Courses
- Environment Modeling
- Lighting & Rendering
- Groom & FUR
- Advanced Particles & Effects
- Vellum CFX
- Production & Advanced Tools
- Fluid Simulation
- Desarrollo de apariencia (Lops y Unreal)
- Final Project
- Rbd Simulations (DOPS)
Term 4
As the foundational piece of the portfolio production process, this mentor-focused term has you making definitive creative decisions–such as finalizing shots, completing lighting, rendering, and compositing to produce what will become the final cut.
Alongside the advice of your supervisor and mentor, you’ll take lessons focusing on presentation skills, portfolio packaging, career preparation, and job search which will provide invaluable direction on preparing resumés and cover letters, as well as industry practices and ethics.
Courses
- Job Readiness
- Final Portfolio Production
Objetivos y competencias del programa
Los estudiantes se gradúan con una comprensión competitiva de los estándares de la industria del software, las prácticas y las habilidades. Con un portafolios listo para el estudio en la mano y horas de desarrollo profesional en su haber, estará listo para ingresar al mundo del arte gráfico por computadora para cine, televisión o juegos.
Cuota de matrícula del programa
Programas
Portal
Your virtual home base. Connect with classmates, and your supervisor, take in live sessions, and explore the student gallery.
Weekly Challenges
Utilize training materials, such as video, software screen capture, exercises, resources, and assignments.
Peer Learning
Take part in live question-and-answer sessions with your classmates and supervisor to share your ideas.
Small Classes
Each class has a max of eight students. This means less theory, less waiting, more collaboration, and more feedback.
24/7 Access
Throughout your program, you’ll get 24/7 access to all recorded live sessions and proprietary training materials.
Leave with Results
At the end of the day, walk away with a final project that you’ll proudly add to your portfolio, resumé, and bedroom wall.